Chapter 34: Points open
It turned out that when Lian Dao was training today, he was prompted by the system:
"Because the host achieved the achievement of the hidden mission "Little Fame", the system starts the upgrade mode. This upgrade takes 2 hours."
When I was training, I was a little curious to see the system upgrade, but seeing that the upgrade would take two hours, Lian Dao ignored it.
It wasn\'t until I got back to the dormitory that I remembered the upgrade of my system.
So, after opening it, I found that there is no particularly big change from before.
Just something to add a point to.
There is one more comment.
Lian Dao found that his evaluation score was 72 points, grade B, and the note was: the strength of NBA bench players.
This also made Lian Dao, who was a little swayed during this period of time, clearly realize his true strength.
"System, what are the points? Do you get points after each game?"
"Yes, host, because of the host."
"Then how many points can you get in each game?"
"In the NCAA, you will get 20 basic points for every game you win, and you will get no basic points if you lose."
"At the same time, your data for each game will also generate points. Regardless of victory or defeat, the points scored in each game will generate corresponding points. Each assist + 2 points of experience, each rebound + 2, steals + 2, blocks + 2 .”
At this time, Lian Dao understood what points meant.
"What\'s the use of the points?"
"Points can be exchanged for skill values. For skills below 60 points, every 10 points consumed can increase the skill value by 1 point.
For skills between 60-69, every 100 points consumed can increase the skill value by 1 point.
For skills between 70-79, every 1000 points consumed can increase the skill value by 1 point.
For skills between 80-84, every 10,000 points consumed can increase the skill value by 1 point.
For skills between 85 and 89, the skill value can be increased by 1 point for every 50,000 points consumed.
For skills between 90 and 94, the skill value can be increased by 1 point for every 100,000 points consumed.
Note: You can only increase the skill value, not the upper limit of the skill potential! "
Seeing the information given by the system, Lian Dao suddenly realized, but Lian Dao found a problem. Skills with other numerical values can be exchanged for skill values through points, but there is no exchange method for skills with a score of 95 or more.
"Above 95 points, why not?"
"Skills with a score of 95 or above are the exclusive skills of superstars, and every superstar in the NBA today has no more than 2 skills with a score of 95 or above.
Therefore, it cannot be improved by points, but can only be obtained by collecting jerseys, or completing task rewards issued by the system, and unknown methods that have not yet been unlocked. "
When the system said this, Lian Dao immediately understood.
But he still feels that he only gets points through the competition, and the points for skill upgrades above 85 points will not be collected until the year of the monkey.
"System, can points be obtained only through competitions? Is there any other way to obtain points?"
The system was silent for a while, it probably has never seen such a cheeky host.
Didn\'t you work hard in the training hall before the points function appeared before me? Isn\'t that ascent slower?
Now, it\'s easier to improve your strength after leveling up, you\'re not satisfied, you\'re really greedy.
Hey, these days, it\'s not nice to meet people!
"Well, yes, after each victory over an opponent, the opponent\'s jersey can be obtained by exchanging jerseys. Each jersey will get points ranging from 10,000 to 100,000 depending on the strength of the player defeated."
Hearing what the system said, Lian Dao\'s eyes lit up in an instant. Sure enough, the dog system was f*cking hidden. If he hadn\'t asked himself, he probably wanted to swallow the benefits he deserved.
Hey, why would I say again.
Fortunately, this system doesn\'t know what Lian Dao is thinking now, otherwise, it would probably vomit blood and die.
Of course, the premise is that it can vomit blood.
"System, how many points do I have now?"
"Host, your current points are 0."
"How is it possible, my previous 15 games, and I also got Griffin\'s jersey before? It doesn\'t count?"
"Did you embezzle those points? You said, don\'t you want to give them?"
"I don\'t! I\'m not! Don\'t talk nonsense!
That is your previous game, and the points are only opened today, and the previous ones cannot be counted. "
The system became emotional because of Lian Dao\'s shameless appearance.
"Then I don\'t care. That\'s the game I worked so hard to get. Why don\'t you count it? I sweated it. You can\'t let me sweat and cry!"
The system was really broken by Lian Dao. If the conditions did not allow it, it would have to change the host.
It was really frightened by Lian Dao.
"The system can compensate you with 10,000 points, and there is no room for bargaining. In the future, the system will not allow bargaining when releasing information, otherwise the system will take punitive measures."
This time, the system issued a strict and righteous warning. ,
Lian Dao saw that there was really no room for Tao\'s family, so he accepted 10,000 points, 10,000 points, it\'s okay, it\'s better than nothing.
What level of skill value can 10,000 points be exchanged for?
"System, open the data panel!"
"The data panel is open."
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Position: Small Forward
Evaluation: 72 (B) NBA bench player strength
Points: 10000
Currently included jerseys: 1
Birthday: 1990.12.15
Height: 204cm (205cm)
Armspan: 223cm
Weight: 98kg
Bounce: 60 (63)
Strength: 85 (94)
Sprint speed: 61 (64)
Traverse speed: 69 (72)
Agility: 60 (73)
Fitness: 66 (89)
Field of view: 86 (93)
Ball quotient: 98
Basic skill evaluation:
Possession: 78
Passes: 79
Breakthrough: 60 (62)
Baskets: 59 (64)
CIC: 59 (73)
Three points: 90 (97)
Rebounds: 60 (73)
Defense: 74 (89)
Injury resistance: 93↓ (long standby time)
PS: The upper limit of talent can be increased by completing the tasks of the NBA talent inheritance system, and the strength can be achieved through hard training and point exchange to reach the current talent rating—that is, the bracket score.
During this period, the sprint speed increased by 1 point, the physical fitness increased by 2 points, the strength increased by 6 points, the mid-range shot increased by 8 points, and the basket increased by 7 points.
There is a downward arrow behind the injury resistance. It should be because I have been over-training recently and my body has been in a state of fatigue, resulting in a downward trend in the injury resistance value.
It seems that he can\'t train so frequently and frantically.
Fortunately, the point exchange appeared in time, otherwise it would be really difficult to do it in a short time.
Looking at my attribute panel, I didn\'t know how good the exchange was for a while.
"What I need to improve most now should be: speed, jumping, stamina and mid-range shooting."
"Raise the speed to the maximum first."
As he said that, he used 3300 points to increase the sprint speed and lateral movement speed to the upper limit.
At this time, the breakthrough is automatically raised from 60 to 62 upper limit. At the same time, the defense value is also increased by 2.
This is due to the increase in the speed of the physical attribute, which will lead to the increase in the skill attribute breakthrough skill value.
Then use 300 points to raise the bounce to the upper limit. Rebounds automatically +4!
Then use 5300 points to raise the physical fitness to 74. UU reading www.uukanshu.com
Then use the remaining points to raise the CIC to 69.
After upgrading these skills, Lian Dao found that his points were only 100.
"Hey, it\'s really consumed too fast!"
Lian Dao didn\'t plan to keep the remaining 100 points, and directly raised the basket from 59 to 60.
"All points have been redeemed, now the data panel value is updated!"
After seeing only a progress bar, the latest data appears on the data panel.
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Position: Small Forward
Evaluation: 74 (B) NBA bench player strength
Points: 100
Currently included jerseys: 1
Birthday: 1990.12.15
Height: 204cm (205cm)
Armspan: 223cm
Weight: 98kg
Bounce: 60 (63)
Strength: 85 (94)
Sprint Speed: 64
Traverse speed: 72
Agility: 60 (73)
Fitness: 66 (89)
Field of view: 86 (93)
Ball quotient: 98
Basic skill evaluation:
Possession: 78
Passes: 79
Breakthrough: 62
Baskets: 60 (64)
CIC: 69 (73)
Three points: 90 (97)
Rebounds: 60 (73)
Defense: 76 (89)
Injury resistance: 93↓ (long standby time)
PS: The upper limit of talent can be increased by completing the tasks of the NBA talent inheritance system, and the strength can be achieved through hard training and point exchange to reach the current talent rating—that is, the bracket score.