To ascend, I had no choice but to create games

Chapter 48 - 48 This Money, Worth It_l



After arranging a workstation for Chen Liang, Xu Qingling asked doubtfully, “Boss, why did you decide to keep him?”

“He and I are fated.”

“That’s it?”

“That’s it.”

“Boss, you can tell fortunes too?”

“A little.”

Xu Qingling suddenly thought of something and asked quietly, “Then boss, do I have a destiny with you?”

Fang Cheng shookhis head, “Can’t figure it out.”

“Why not?”

“I tell fortunes on a whim; trying too hard doesn’t work.”

Xu Qingling squinted at Fang Cheng, and her appreciation of him dispersed the irritation in her heart.

Handsome guys always seem to get forgiven more easily.

Someone like Fang Cheng could assassinate the President of the United States and still have people clamoring to defend him as innocent, even going so far as to testify the President threw himself at the bullet and committed suicide.

Xiao Douzi and Huang Ping were also curious at first why Chen Liang was kept, but by the afternoon, they began to feel that the boss was indeed the boss, with an insightful vision.

Being good at playing the game doesn’t always translate to being good at making the game, but once it’s good enough, they can start to influence each other.

And Chen Liang was that type who was particularly skilled at playing games.

Though he didn’t have Xiao Douzi’s numerical intuition or Huang Ping’s experience, he was adept at various tactics in competitive games and had an instinct for combating, quickly identifying which characters the game was missing.

“For competitive games, team matches will definitely be key later on. There can only be one champion in one-on-one fights, but there can be many champions in team competitions, and it’s more entertaining to watch. Collaboration among players can introduce a variety of tactics, and that calls for support characters and healer characters.”

“Debuff characters are necessary too. They might not do well solo, but in team

fights, they’re incredibly useful.”

Feeling the extraordinary sharpness in Chen Liang, Huang Ping got interested and started guiding Chen Liang on how to document his ideas.

“Documents need to have a format; it makes archiving easier. For anything related to programming, just write Fang Cheng’s name; the boss will solve all the problems.”

“No need to fill in the time; I’ll allocate that. When describing your requirements, be concise; don’t use adjectives. For example, don’t write that you want a flashy effect; write that you want an ‘effect that demonstrates high- level skill characteristics’.”

“Don’t use ambiguous statements; they can cause problems. But you can rest assured with the boss; he can solve all problems.

Chen Liang was enthusiastic at first, but it didn’t take long before he started to feel tired.

Scratching his chin, he asked puzzledly, “Liu Bei, why am I learning this?”

“Let’s put the way you address me aside for now, what did you come to apply for?”

“Game planner.”

“This is what game planners do. You don’t think planning is just about playing games, do you? Writing documents, and being humble to programmers, artists, testers, and business folks; that’s what a planner does. We’re pretty good here at Fang Cheng Studio, but outside, it’s one sad story after another.

Recalling his past experience at Tianyi, Huang Ping sighed and continued, “Being a game planner seems to have no barriers, but in reality, there really are none. Even the toughest, like numerical planning, can be learned in half a year, and beyond that, no one can tell the good from the bad anymore. Right, Xiao Douzi?”

Xiao Douzi, deeply engrossed in his work, seemed not to have heard, only focusing intently on setting up the spreadsheet.

Huang Ping didn’t mind and continued, “But planning is extremely important; calling it the soul of the game isn’t too far-fetched. Since you like Quiet Cultivation,1 don’t you want to leave something of your own in this game? A good document can make your ideas clearer and more precise. Don’t you want to convey your vision for the game to others more effectively?”

Chen Liang, who had been slouching on the desk, slowly sat up, feeling that

Uncle Huang was right.

After asking a few more questions, he slowly began to learn how to view the game from the planner’s perspective, understanding the purpose of each feature like a sponge soaking up all things related to planning.

When it was almost time to finish work, he finally had an epiphany and said to Fang Cheng apologetically, “Boss, I’m sorry, I hadn’t realized there was so much to learn about meditating. Now that I think about it, meditating is actually quite important and fun, huh.”

Fang Cheng paused for a moment, then nodded his head, Mm.

The kid is quite sensible.

I heard the biggest reward a boss can give to an employee is a red packet; 111 send a red packet to Chen Liang later.

When it came to quitting time, hearing the familiar bell signaling the end of the workday, Xiao Douzi and Huang Ping sighed and began packing up.

Seeing Huang Ping about to leave, Chen Liang became anxious.

He grabbed Huang Ping and hastily said, “I still haven’t finished learning everything, how can you guys just leave?

“The studio doesn’t allow overtime,” said Huang Ping with regret.

“But we’re not working overtime, we’re doing onboarding training.

“That excuse is too flimsy, the boss won’t… the boss?

Seeing Fang Cheng looking thoughtful, Huang Ping felt there might be a chance!

Pointing to Chen Liang, Huang Ping said, “Boss, we’re training the new employee; that should be alright, shouldn’t it?”

“Hmm…”

“Then, if I use my documents as examples during the training, that’s also alright, right?”

“Hmm…”

“So, if I stay behind and just happen to write a bit of documentation by accident, that should be fine, right?”

“Hmm…”

Chen Liang also caught on to something and quickly said, “As a newcomer, if I play the studio’s game for a while during my onboarding training, that shouldn’t be a problem, right?”

“Hmm…”

After thinking it over for a while, Fang Cheng said, “If it’s just for tonight…

“Yay!”

Huang Ping decisively told his girlfriend that he would be working late and that she shouldn’t wait up for him.

Xu Qingling, who had one foot out the door, immediately withdrew it upon hearing that overtime was allowed and started ordering food for everyone, then propped up her little head and watched over here with a beaming smile.

Xiao Douzi’s expression remained unchanged; she just reopened her document and began to work overtime like mad.

“Then we’ll take two days off next week as compensatory leave. It just so happens we can string together a little long vacation and all go out for a trip,” Fang Cheng continued to add.

At that moment, nearly all the employees felt that overtime didn’t seem that appealing anymore.

Watching the group’s mood fluctuate because of overtime, Chen Liang felt that everyone here was a bit odd.

However, as soon as he saw “Quiet Cultivation” get started, he immediately cast aside the strange atmosphere and began enjoying the game.

As he played, he couldn’t help but think that this place was great and that working overtime was fantastic.

A sixteen-year-old teenager was just like that corrupt by society.

With Chen Liang’s addition, the studio’s efficiency initially decreased because Huang Ping needed to take time out to train him.

But once Chen Liang got the hang of things, the studio’s efficiency climbed again, the gap in gameplay was filled, and many aspects of the game were completed within a month.

After confirming the game was essentially finished, one day in early August, “Quiet Cultivation” finally reached the stage of becoming a paid product.

Priced at 128, “Quiet Cultivation” was a polished gem crafted during that time by Fang Cheng Studio, and a crystallization of all the members’ collective effort.

With the foundation of “Princess Dungeon” having sold four hundred thousand copies, Fang Cheng Studio was no longer an obscure little studio but recognized as a second-tier studio.

The Steam platform specially advertised for it, positioning the game’s interface to appear first and initiated a countdown, thrilling every player eager to try the game.

In the game interface, there were cooler classes, more interesting game modes, and the already sparkling gemstones, after a month of refining, shone even brighter, giving many people hope for the rise of domestic games.

And on the day the game officially launched, the inflow of ecstatic players, with tears brimming in their eyes, were overwhelmed with excitement upon downloading the game.

The price tag of 128 was a bit steep, but after purchasing, players unanimously agreed, “The money I spent, worth every penny!”

Female characters were also added!


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