Chapter 16 - 16 Don’t Deceive People with Reality_1
Chapter 16: Don\'t Deceive People with Reality_1
"Good wine needs no bush" no longer applies in this age.
He was first drawn to Tianyi\'s "King\'s Dungeon" and felt good about it after playing all night, even spending 648 on it to draw several characters and weapons.
The game\'s modeling was commendable, and the changing environments of the thirteen dungeons were exciting enough to effectively fill the domestic pigeon game niche, though he always felt something was missing.
As a professional gaming channel host, Wang Say Games looked at the footage he had recorded and fell into deep thought.
The game was already quite remarkable, but it lacked a force, a force that kept him wanting to play more.
"Could it be that I\'ve built up an immunity from playing too many of Fang Cheng\'s games lately?"
After pondering for a moment, he opened the Steam platform, ready to play other games as a desensitizing treatment.
When he opened the platform and searched for keywords such as "dungeon" and "pigeon," he saw "Princess Dungeon" and its price tag of 68 at the bottom of the search page.
"10MB, daring to charge 68 for such a small size, this game is quite bold."
He chuckled lightly as Wang Say Games clicked to see the game details, and chuckled again when he saw the "Romance" tag among the game tags.
"Pigeon games and romance don\'t really mix, the creator\'s taste is a bit off, just like Fang Cheng... oh my, it is Fang Cheng!"
Looking at the game\'s name and tags speechlessly, Wang felt that Fang Cheng\'s old problem had flared up again.
You have no idea what the tags mean, do you!
Adding a romance tag to a dungeon, who are you mocking!
Yes, I know we gaming enthusiasts treat games like our wives, but what do you mean by saying that out loud!
Who are you mocking!
Having finished his rant, Wang decisively chose to download the game and, after downloading, he started recording and began playing.
When he came back to reality, he realized it was already the third day.
The video files he had recorded had become monstrously large, and his eyes were bloodshot, his mouth mumbling continuously.
Looking at the five princesses he had already collected, Wang felt he could handle another one, he could take it.
Just as he was about to dive into a new dungeon, his phone rang, and the sweet voice of Tianyi\'s commercial representative spoke, "Hello, is this Sir?"
"Uh, huh, what?"
Still immersed in the game, Wang answered woodenly, his mind occupied with how he would explore new dungeons and build new equipment later.
"I\'m a commercial representative from Tianyi. We noticed that Sir has made a purchase of 648 in our latest game \'King\'s Dungeon.\' We\'re contacting you to see if you\'d be willing to promote our game in a video. We\'ll refund the purchase amount and offer you a certain commercial compensation. Can we discuss the details on Fetion?"
"Ah, no, that\'s not necessary, no need for a refund. I\'ve ditched the game."
"Sir??"
"Really, it\'s fine, that\'s all, I\'m going to record a video now."
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After hanging up the phone, Wang went to the bathroom, washed his face, then cracked open a Red Bull and coffee, mixed them together, and chugged it down with a burst of energy, instantly feeling recharged.
Checking out the "King\'s Dungeon" promotional campaign on Bilibili, he noticed that nobody was paying attention to the gem of a game "Princess Dungeon", which only pumped him up more.
Now, there were a lot of videos related to "King\'s Dungeon" on Bilibili. Most of them promoted the randomness brought by the hundreds of pieces of equipment, the unpredictability of the thirteen dungeons, the random events piling up to random elements, and the final kill methods for each dungeon boss.
The video with the highest views was "A Complete Guide to Dungeon Boss Fancy Kills", claiming that there were over a dozen ways to kill each boss.
But on closer inspection, Wang found that these so-called dozen methods were greatly exaggerated; in most cases, it was just a change of weapon, far from the desired effect.
However, it didn\'t matter, for he was about to show others what a fancy kill really was.
Seventy-two hours of non-stop gaming led to Wang\'s countless deaths, but he also beat the dungeons just as many times.
Depending on the environment, dungeon bosses had different ways to be killed, and even traps and weapons could be combined to achieve clever chain reactions.
No voiceover needed, no gimmicks necessary; the original game footage was already explosive. With just the addition of a drum-heavy track, an incredibly explosive effect could be achieved.
This edition was the most satisfying Wang had ever done.
Amazingly cool kill effects were ubiquitous. Just the first dungeon alone offered dozens of methods and many more were yet to be unearthed; Wang believed that all the methods combined would definitely surpass a hundred.
Once he picked the song, set up the effects, and synchronized everything to the beat, Wang Say Games felt he had completed an unprecedented grand project, sinking into a deep sense of accomplishment.
As the energy drink high gradually wore off, the exhaustion from not sleeping for three days hit him. He couldn\'t help but yawn and, lying down on his bed, fell into a deep sleep.
As soon as they got the update notification from Wang Say Games, many loyal fans had already arrived here to dine with the video.
"The missing person has returned!"
"Wang, so you\'re still alive. I thought you\'d been \'Wanged\' by the neighbor."
"Wang\'s playing \'King\'s Dungeon\' too? This game is really fun; I\'ve been on it for three days."
"I haven\'t even closed the game!"
"Wait, this doesn\'t seem like \'King\'s Dungeon\'. The effects are better than \'King\'s Dungeon\'; is it some AAA from abroad?"
"No, it looks like it\'s homemade... \'A Complete Guide to Dungeon Boss Fancy Kills\'. When did Wang become a tech streamer, does he even have the hands?"
"Stop talking."
With the energetic and rhythmic music, Wang\'s boss-killing journey began.
Knives slashing thirty-two times in a combo, each consecutive hit doing exponentially more damage, with a flurry of knives ultimately carrying the boss away.
Potions altering the terrain, trapping the boss to death on a swampy ground, the whole process sinister and crafty.
Poison him, then decisively retreat to the upper level and block the passage, slowly letting the boss die of poison on the lower floor.
Find a water source, then lead the river right into the Boss\'s layer, leaving nothing but a floating corpse in the end.
Myriad ways of killing, taking the concept of environment to the extreme, even giving players the illusion that this wasn\'t a game, but rather a real-life scenario.
Wang, you can\'t fool people with reality!
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